Sunday 15 August 2010

Bugs galore

Just a quick note to say yes I'm still alive and I'm still working on Dead Frontier 3D. I did indeed come home from Russia early, but unfortunately the next demo is still not ready, and probably won't be for at least a week.

Getting multiplayer working properly has been a massive task, one far larger than I imagined at first and is the main source of the problems. It seems like every time I get one bug fixed, three more pop out of the woodwork. However, I am still making progress and hopefully it shouldn't be too much longer.

I'm not going to post an updated timetable for features as I can't guarantee that I'll actually be able to keep to them. As you should all know by now, my estimation skills suck.

Thanks for your patience!