- New outpost
- Extended Inner-City (approximately 20% bigger)
- Brand new exterior and interior area types to explore
- 11 new types of infected to fight
- 8 new weapons & 2 new armour sets, all lootable for GMs
- Non-GMs can now loot level 110 gear
- Countless other minor improvements and bug-fixes
Missions for the new outpost will be available in the next couple of weeks. After that I'll be making some improvements to the clan system.