Double EXP this Weekend, May 11th & 12th!
This weekend we'll be holding a double EXP event. Players will receive 2x EXP in all forms (from Missions, OAs and normal kills) and this will multiply with any other EXP bonuses you might have active. Things will kick off at around 5am EST Saturday May 11th and finish in the very early hours of Monday morning.
Thursday, 9 May 2013
Friday, 29 March 2013
Easter Evisceration has begun!
Our Easter Evisceration event has just begun!
Until the 31st, all players will receive a massive +100% EXP bonus. In addition to this you can now hunt a new type of infected, which will only be spawning over the next 3 days. It will also be dropping some unique, Easter themed loot.
Happy Easter everyone! :-)
http://www.deadfrontier.com/
Until the 31st, all players will receive a massive +100% EXP bonus. In addition to this you can now hunt a new type of infected, which will only be spawning over the next 3 days. It will also be dropping some unique, Easter themed loot.
Happy Easter everyone! :-)
http://www.deadfrontier.com/
Monday, 18 March 2013
Easter Evisceration is coming!
This Easter, make them bleed their own blood!
Introducing, Easter Evisceration! The ultimate Easter event that will start on Friday 29th of March and continue through until Monday 1st of April. During that time all players will:
Introducing, Easter Evisceration! The ultimate Easter event that will start on Friday 29th of March and continue through until Monday 1st of April. During that time all players will:
- Be able to hunt a brand new type of limited edition infected
- Receive a +100% exp bonus on everything from OA bonuses, zombie kills and missions rewards for the entire duration of the event
- Loot a brand new limited edition Easter themed item
Monday, 25 February 2013
Weapon Damage & Loot Changes
Just a quick note to say that the damage for the following 4 weapons has been increased:
- Dusk Enforcer
- Hammerhead 47
- Painshot 10
- Spiker
In addition Non-GMs can now loot level 100 weapons.
Monday, 18 February 2013
New Items Released!
Just writing to let you know I am now in the process of releasing the new items. It is currently possible to loot a total of 33 new items in the Inner City. Scientists and Farmers level 80+ will produce the new Food/Meds starting from today.
From tomorrow, all players over level 70 will require the new tier of Food & Meds. At the same time, a new tier of level 75+ Chefs, Doctors and Engineers will be available to provide services.
The new items will begin appearing in the Credit Shop a few days later.
From tomorrow, all players over level 70 will require the new tier of Food & Meds. At the same time, a new tier of level 75+ Chefs, Doctors and Engineers will be available to provide services.
The new items will begin appearing in the Credit Shop a few days later.
Monday, 14 January 2013
New Items
My plan was to have the new equipment released by now. But as usual things haven't gone according to plan and it has taken a little longer, both in terms of programming and artwork.
Unfortunately I am leaving for Russia on the 17th to visit my wife's family. The last couple years I've stayed home while my wife and kids made the trip, in order to focus on work instead. Unfortunately it's been such a long time since I've seen my in-laws that I feel I cannot miss this trip.
Whilst I probably could rush and have everything released on the 16th, I don't think it's worth the risk. During any update there are always bugs and problems, more so if I'm rushing. While I'm away I won't have access to my entire set of development tools, so fixing things there will be very difficult. Therefore I will be delaying the new equipment until after I return at the start of February .
I'd also like to take this opportunity to warn everybody that along with the release of new equipment, I'll also be releasing a new tier of food, meds and ammunition. The idea is that then new food and medical items will be required for any player over level 80. In order to cook and administer these meds, level 75 Doctors and Chefs will also be required. So, the game will change quite drastically for a while. Be prepared!
Unfortunately I am leaving for Russia on the 17th to visit my wife's family. The last couple years I've stayed home while my wife and kids made the trip, in order to focus on work instead. Unfortunately it's been such a long time since I've seen my in-laws that I feel I cannot miss this trip.
Whilst I probably could rush and have everything released on the 16th, I don't think it's worth the risk. During any update there are always bugs and problems, more so if I'm rushing. While I'm away I won't have access to my entire set of development tools, so fixing things there will be very difficult. Therefore I will be delaying the new equipment until after I return at the start of February .
I'd also like to take this opportunity to warn everybody that along with the release of new equipment, I'll also be releasing a new tier of food, meds and ammunition. The idea is that then new food and medical items will be required for any player over level 80. In order to cook and administer these meds, level 75 Doctors and Chefs will also be required. So, the game will change quite drastically for a while. Be prepared!
Sunday, 23 December 2012
Merry Christmas!
Our Christmas Chaos event has just begun!
Until the 28th, all players will receive a +50% EXP bonus. In addition to this you can now hunt two new types of infected, which will only be spawning over the next 5 days. They'll also be dropping some unique, Christmas themed loot.
Merry Christmas everyone! :-)
Until the 28th, all players will receive a +50% EXP bonus. In addition to this you can now hunt two new types of infected, which will only be spawning over the next 5 days. They'll also be dropping some unique, Christmas themed loot.
Merry Christmas everyone! :-)
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