Monday, 16 March 2015

New Limited Edition SMG - Nine Cutter X

We've just released a new Limited Edition SMG. The Nine Cutter X is the most powerful SMG in the game, but it will only be available until April 10th 2015 so get it while you still can!

Check it out in the Credit Shop:

Sunday, 15 February 2015

New Limited Edition Chainsaw: Grinder X3

We've just released a new Limited Edition chainsaw. The Grinder X3 is the most powerful melee weapon in the game, but it will only be available until March 10th 2015 so get it while you still can!

Check it out in the Credit Shop:

Thursday, 15 January 2015

New Limited Edition Weapon: Gut Splitter

We've just released a new Limited Edition melee weapon. The Gut Splitter is the most powerful silent weapon in the game, but it will only be available until February 10th 2015 so get it while you still can!

Check it out in the Credit Shop:

Thursday, 18 December 2014

Rage of Rudolph!

Rudolph and his reindeer allies have been infected with the N4 virus! Despite Cpt. Claus's best efforts to quarantine the animals, they finally managed to escape this morning. Santa expects them to reach Fairview within days and is now en-route with his crack team of elf commandos. But the mutations are extreme and Cpt. Claus is going to need your help if his mission is to succeed!

The Rage of Rudolph event stats on the Wednesday 24th of December and continues until the early hours of Monday December 29th. During that time you'll be able to join forces with Santa and his elves, take out the infected reindeer and find some rare Christmas loot. In addition, all players will receive double EXP for the entire 5 days.

Dont miss it! 

Tuesday, 16 December 2014

Xmas Mystery Boxes!

We've just released a great Xmas Limited Edition item into the credit shop. The Mystery Box randomly contains either a level 120 prof weapon, a level 75+ repair armour or a GAU-19! It's a great way to get high end gear on the cheap.

However, it's only available until January 10th 2015 so get it while you still can!

Check it out in the Credit Shop:

For a list of exact items and chances of winning:

Enjoy your holidays :-)

Sunday, 9 November 2014

Inner City Updates Complete

I'm pleased to announce that the Inner City update is complete and is now live. Here is a small snapshot of the updates:
  • New outpost
  • Extended Inner-City (approximately 20% bigger)
  • Brand new exterior and interior area types to explore
  • 11 new types of infected to fight
  • 8 new weapons & 2 new armour sets, all lootable for GMs
  • Non-GMs can now loot level 110 gear
  • Countless other minor improvements and bug-fixes

Missions for the new outpost will be available in the next couple of weeks. After that I'll be making some improvements to the clan system. 


Friday, 18 July 2014

New Updates Coming Soon

After being primarily occupied with Doom Warrior for the past couple of years I'm finally returning to work on Dead Frontier full-time. I think we can all agree that the game is in need of some TLC. Here is what I have planned for release in the next 6 weeks or so.

Clan System - ETA Late July 2014 (for GMs)
This has been one of the most requested features in Dead Frontier's history, and I can only apologize that I didn't implement it sooner. I have been working on it solidly for the past couple of weeks and plan to have it finished before the end of the month (July 2014). If you've seen how clans work in Doom Warrior then you'll have some idea of the way in which DF's clan system will work. Essentially Clans will have their own weekly competitions for surviving and gaining PvP points. The winning clan(s) will have access a unique set of rewards.

Please Note: Gold Members will have access to clans 2 weeks before other players.

Extended Inner City & New Enemies - ETA Mid August 2014
The Inner City map will be extended with a ton of new areas to explore. These areas will be populated by several new types of enemy and bosses. These more difficult areas will of course have improved looting chances compared to the older parts of he city.

New Equipment - ETA Late August 2014
Dozens of new weapons and pieces of armour will be added to the game, a large proportion of which will be lootable in the newer Inner City areas.

New Outpost & Missions - ETA Late August 2014
Since travelling so far away from outposts can be a tedious task, a brand new outpost will be created in close proximity to these new areas. The new outpost will also have it's own unique set of missions with improved rewards.

I'd like to take this moment to apologize to everyone who has been waiting for updates to DF for so long. I plan to make up for it and then some over the next year.

Please Note: The above ETAs are just estimates for when I plan to have each feature complete by. Judging the length of project is a skill which I am far from mastering, so delays are quite possible. I will however endeavour to do my very best to keep to these timescales.